Feral Worlds: Tabletop Games · Tile Games · Classic rules
Blind Hughie
Flip it. Play it, or put it back.

Setup
- Players: two to four. Our practice table is you against one bot.
- Tiles: a double-six set. Two players take 7 tiles each; three or four take 5.
- Your row: lay your tiles face down in a row in front of you, without looking.
- Lead: decide who goes first. The lead passes to the next player each round.
How to play
- 1Turn over the right end. On your turn, turn over the tile at the right end of your row.
- 2Play it if it fits. If it matches an open end of the line, you must play it. The leader’s first tile starts the line.
- 3Or put it back. If it does not fit, turn it back over and put it at the left end of your row. Your turn is over.
- 4Doubles. A double matches its own number. It sits across the line, and that end stays the same.
- 5Blocked. Once every player has turned over their whole row without a play, nobody can play. The round ends.
Winning
When a round ends, the player with the fewest pips left scores. Play your last tile and you score every pip in the other rows. First to 100 wins.
Scoring
| How the round ends | Points |
|---|---|
| You play your last tile | Every pip in the other rows |
| Blocked, and you have the fewest pips | Their pips less yours |
| Blocked, and the fewest pips are tied | Nobody scores |
Our rules: with two players, a round ends either when someone plays out or when both players have turned over their whole row since the last tile went down. Play to 100.
Key terms
- Row:
- Your tiles, face down in a line in front of you.
- Turn over:
- Flip the tile at the right end of your row to see what it is.
- Line:
- The chain of tiles played in the middle of the table.
- Open end:
- The number showing at either end of the line. A tile has to match one.
- Double:
- A tile with the same number on both halves. It sits across the line.
- Pips:
- The dots on a tile. Pips left in your row at the end can score for someone else.
- Play out:
- Play your last tile. You score the pips left in every other row.
- Blocked:
- Nobody can play. The fewest pips scores the difference.