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Feral Worlds: Tabletop Games · Card Games · Classic rules

Pinochle

Bid. Meld. Take the tricks.

Feral Worlds

Setup

  • Players: four: you and North against West and East.
  • Cards: a 48-card deck, twelve cards each.
  • Rank: from high to low: A, 10, K, Q, J, 9. A 10 beats a King.
  • Bidding: from 20 up, raising by at least 1. Pass and you are out. If the first three pass, the dealer must bid 20.

How to play

  1. 1Bid. Bid the points your side expects to make in meld and counters, or pass. The top bidder names trump.
  2. 2Pass four cards. The bidder’s partner passes four cards to the bidder, usually trump and Aces. The bidder then passes four back, usually low cards outside trump.
  3. 3Show meld. Everybody shows their meld. Partners’ meld adds together, and the cards go back in the hand.
  4. 4Lead. The bidder leads. Follow suit, and beat the winning card if you can. With no suit to follow, trump if you have one.
  5. 5Count the tricks. Each Ace, 10 and King taken scores a point, and the last trick scores one too.
  6. 6Make the bid. The bidders add up their meld and counters. Reach the bid and they score it all.
  7. 7Or go set. Fall short, and the bidders lose the bid. The other side scores what it took.

Winning

The first team to reach the target wins: 50 in our Quick game and 150 in the Full game. If both teams reach it in the same hand, the bidders win.

Scoring

MeldPoints
Run: A, 10, K, Q, J of trump15
Double run: two of each of those150
Royal marriage: K and Q of trump4
Extra K or Q: of trump, with a single run2 each
Marriage: K and Q of another suit2
Dix: the 9 of trump1 each
Pinochle: Q of spades and J of diamonds4
Double pinochle: both of each30
Aces around: an Ace of each suit10
Kings around: a King of each suit8
Queens around: a Queen of each suit6
Jacks around: a Jack of each suit4
Double around: two of every suit100, 80, 60, 40
Roundhouse: a marriage in all four suits24

Our Classic rules: two of everything counts ten times (a double run 150, double aces 100, kings 80, queens 60, jacks 40), except a double pinochle, which is 30. A team that takes no tricks scores no meld. Some tables pass cards between partners after the bid, or bid in fives; those are house rules.

Key terms

Meld:
Scoring combinations in your hand, shown after the bid.
Counters:
Aces, 10s and Kings taken in tricks: a point each.
Run:
The Ace, 10, King, Queen and Jack of the trump suit.
Marriage:
A King and Queen of the same suit.
Pinochle:
The Queen of Spades with the Jack of Diamonds.
Set:
When the bidders fall short of their bid, and lose it.